CS:GO Behavioral Psychology

This note is about my personal observation of CS:GO (Counter Strike: Global Offensive) and it’s “win condition” dynamics which may affect behavioral psychology of player. Look at the most played online games on earth, we know it with numbers actually, for example DOTA2 is having +820.000 players online and CS:GO Devamı…

Ideas About Game Studies

I’m keeping and organizing my notes about recent news of communication and game studies area which may be furtherly researched within academic aspect in order to express the need of scientifical (psychological – sociological – economical – political) understanding. This page will be rewritten. It is just collection of notes. Devamı…

We Fall – Game for GGJ 2012 (English)

I’m prodly presenting the “We Fall” game that developed in Global Game Jam (GGJ) 2012 – Famagusta Eastern Mediterranean University JamSite by me and Aram Azhari. Game Link For Download and Details: http://globalgamejam.org/2012/we-fall Details Actually it’s not a game, it’s a toy. No score, no competition. Player is a “falling Devamı…

Hedonist International

Manifesto – The Hedonist International wants joy, pleasure, happiness, and a life based on self-determination for all people. doesn’t view hedonism as the engine of a society based on mindless materialist entertainment, but as the chance to overcome present circumstances. is not an organization, but an idea, whose implementation is Devamı…